Originally from Ferrara, Milanese by adoption but a citizen of the world thanks to the international breadth of your artistic commissions. Who are you really? Are you clear-cut, essential and defined like your style, which is also very poetic and metaphysical though … ?
There are places where I feel partially at home. Slippers give me the creeps, if I get too comfortable I try to make myself less so, I often sleep on the sofa, and not out of fear of squatters. Perhaps being stateless is a state of mind, in which you feel as though you’re in transit but you never get to the final destination. The way I approach my work is the same – changing shapes and colours that I am now too familiar with in a bid to come up with new combinations. Adding, then taking away, working and then reworking in order to achieve a finer line, that unexpected colour combination. Never making copies of oneself, not producing the umpteenth variation on a theme – when I’m working I need the certainty of not knowing beforehand what the definitive result will be. This what authors and travellers do. They seek out new languages and new worlds.
When did you realise that design would become your life?
I didn’t realise it, I chose it. Choosing design means always having it as a travel companion, linking arms with it, walking with it, nourishing it, being careful it doesn’t hurt itself too much by falling. It means taking on a huge responsibility. I have to constantly improve the dialogue with the thought that the mind imagines what the hand transfers onto paper or the computer. My greatest ambition is to keep getting “better”, making an even better design the next morning than the one I left on the table the night before.
You’ve produced countless illustrations for magazine, newspapers and advertising, not to mention two wonderful books and murals in public spaces, such as the Tre Torri underground station in Milan – a lot of different microcosms or one great experience?
One great experience made up of microcosms. Every commission has different rules and demands which I always approach in the same way – mediating between the demands of the client and the expression of my personal vision of the finished article.
Point, line or surface, to quote a master of artistic theory and an illustrious painter?
I really liked that book of Kandinsky’s but I only understood it many years later. It taught me the need to create one’s own aesthetic system. Care and attention to every shape, striving for less conventional morphologies and considering future dialogue with one’s own artistic alphabet.
You worked on a kinetic sculpture project with The Fablab. How do you see the future of illustration in an increasingly digitised world?
I don’t think there is an unethical relationship between analogue and digital. The kinetic sculptures experience was amazing. The Fablab makers helped me discover the ad hoc mechanisms hidden behind the sculptures – lights, rods, magnetic iron powder, photocells. Equally, I was astounded and amazed when I produced the 5 Virtual Reality illustrations for Pirelli: I painted a boundless world made up of white light in which the images could be seen from every angle. I believe that every tool (“old” or new) is in fact just an instrument for an ultimate communicative end.
You make great use of colour: solid, clear, never pale or nuanced. So, lastly, the final question has to be: what is your favourite colour and why?
That’s a very complex question; singling one out would be denigrating the other colours that serve to create the suggestion of an image. With a gun to my head, I’d say that blue is probably the most versatile, the one I prefer using in all its different tonal variations.